This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.
If the file has been modified from its original state, some details may not fully reflect the modified file.
My Friend Tests - Gradius Boss - 01 - Killer Dwarf - Loop 1 - Part 1
THIS IS FROM A VERY EARLY VERSION AND THERE ARE STILL GRAPHICAL AND AUDIO ANOMALIES.*
Sound effects are currently very loud, for example, and Vic Viper's sprite messes up for a split second at the start of a level. The game also thinks this is stage one (hench the "Destroy them all" sound clip.) This will be altered.
Mis-spellings and very poor grammar in the intro are intentional, as the intro is a parody of the MSX Gradius game intros.
This is my friend, Ash, whom you might know as MI7Spike. He will be beta testing bosses, (basically, as they're "finished") from this project. It's current name is "Shoot the Core".
With the recent loss of Stronghold's data, i've decided to go and make something much simplier for now. This is it.
You can see more sprites http://www.gamestone.co.uk/gradius/forumvb/showthread.php?t=2,265 at this thread on Gamestone.
This video contains a basic intro (needs more polish), and the first version of the Loop 1 Killer Dwarf boss fight. It is originally taken from Nemesis 3 on the MSX, and has had several attacks added to the mix. I am considering making the Loop 1 fight easier, which would make this version Loop 2. (You're all aware Gradius games loop right?)
This is Part 1. Will my friend best this boss?
More information will be forthcoming, but watch this channel.
As previously mentioned, this is an early version with certain things disabled for testing. (such as the death animation and loosing your power ups.) I am also taking my friend's opinion into account, and the final version of this fight should have several of the annoyances removed. This is why it's called testing folks. :)