This stage is where most players die at. The music is Crystal Labyrinth.
The first part is where cubes fly into the stage from the right, and attach themselves to other platforms of cubes. Watch out, they can block you off and trap you, possibly not going to happen.
The second part is hard. Other than the third appearence of a Option Hunter(which bounces up and down this time), you have to deal with about 100 cubes, occasionly flying for you FAST. Cubes 12 & 18 are the hard ones, as they come from behind. One death, and you have to do the stage over again, as there's no checkpoint.
The boss is Lizard Core.
|Stages||Sand Storm • Aqua Illusion • In The Wind • High Speed Dimension • Easter Stone • Dead End Cell • Fire Scramble • Cosmo Plant • Accident Road (SNES exclusive) • Crystal Labyrinth • Boss Rush • Mechanical Base • Unpleasant Cell (SNES exclusive)|
|Bosses||Goliath • Bubble Eye • Iron Maiden • Big Core MK III • Dogas • Vaif • Twin Vaif (SNES) • Gregol • Wyvern • Vulture Dragon • Choking Weed • Lizard Core • Beacon (SNES) • Zub Rush MK II • Tetran • Covered Core • Big Core MK II • Crystal Core • Death MK II • Dellinger Core • Disrupt • Shadow Gear • Shadow Dancer (SNES) • Big Core • Brain Golem • Bacterion|