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This is the first stage of Gradius II. Notably, this is the first fire stage in a mainstream Gradius game(Salamander being first). The stage's music track and stage name is "Burning Heat".


Appearance

Arcade Version

After the initial flight through space, where players are encouraged to power-up. The player will then enter a cluster of burning planetoids. Here, Intruders will emerge from their fiery pits and try to destroy the player. Either through lmiting the player to a small space, thus maximizing the chance of destruction through bullets. OR by the fireballs they spit. Meanwhile, Bacterion fighters attempt to ambush the player, using the the suns as a chokepoints.

Afterwards, the player will fly through empty space, destroying a hand-full of Bacterion spacecraft. Before being attacking by the boss, Phoenix.

NES Version

Gradius II NES Stage 1

Enemies

Trivia

  • A souped-up version of Burning Heat is present in the stage 5 of Thunder Force VI as "Full-Speed". The composer of the theme is Motoaki Furukawa, which composed Gradius II Soundtrack too.
Gradius II
Ships Vic Viper
Stages (Arcade) Burning HeatSynthetic LifeCrystal WorldA Way Out of the DifficultyThe Old Stone AgeDeprived Sanctity (PC-E exclusive)Maximum SpeedBoss RushInto Hostile Ship
Stages (NES) Stage 1Stage 2Stage 3Stage 4Stage 5Stage 6Stage 7Stage 8
Bosses PhoenixBig EyeGiga (NES) • Crystal CoreDeath MK IIJumping MoaiBig MoaiDesert Core (PC Engine) • Big Core MK IIZub RushBig CoreTetranGauIntruderZelos Force (NES) • Covered CoreDemosCrabGofer

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